Category: Graphics, Animation and Multimedia | Web Technologies | Audio/Video Editing | Software Engineering Concepts | Programming
Medium of instruction: | English |
Career Options
a) Multimedia presentations for Corporate & Business Houses.
b) CD Authoring.
c) Interface Designers.
d) Creative Support Professionals.
e) Studio Managers.
f) Modeling Consultants.
g) Media Specialists Art.
h) Consultants Multimedia Authors.
i) Script Writers.
j) Cartoonists.
k) Creative Publishing Professionals.
l) Cartographers Editing Professionals.
m) Visual Effect Designers.
n) Audio & Video Specialists.
o) Animator.
Corel Draw X4
Introduction:
CorelDRAW is the ideal graphics solution for you. From creating illustrations, logos, brochures, newsletters, advertisements, flyers, and signs, this comprehensive suite has all the tools to transform ideas into professional results — fast! CorelDRAW is trusted by busy designers and business users to transform ideas into professional results fast!
With this comprehensive graphics suite, users can confidently tackle a wide variety of projects — from logo creation and web graphics, to multi-page marketing brochures, or eye-catching signs. Now with enhanced illustration, page layout, photo editing, powerful bitmap-to-vector tracing, and helpful new learning tools, this integrated graphics suite delivers the ultimate combination of superior design capabilities, speed, ease-of-use and affordability that cannot be matched by any other graphics software.
Applications:
• Complex drawings.
• Logos.
• Graphics for the World Wide Web.
• Fancy headlines.
• Photorealistic Images.
• Surrealistic Images.
• High-quality drawings from low-resolution originals.
• Full-color Illustrations
Course Contents
This course begins from starting the CorelDraw Program and covers its powerful features used to create professional graphics. How to add basic drawing elements and text to the page, how to modify those elements and then edit and color are covered in the exercises. You are then taken through some of the special effects that can be applied to graphics and text. The creative aspect of making flyers, logos, letterheads, visiting cards and other professional artwork is also covered.
Why Study / Learn CorelDraw X4 with Aonlinetraining
We at Aonlinetraining offer interactive online courses (e-learning) for CorelDraw X4 (Vector Graphics Editor Developed).
Our online training courses for CorelDraw X4 starts right from the Basics to the Most Advance features of the subject. All the tutorials, lessons for CorelDraw X4 are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)
Students for CorelDraw X4 requires 40 hours to Study / Complete the course
Free Trial Session Is Limited To Phase I Only
PHASE - I : Online Training for CorelDraw X4, Online Graphics Designing
1) Introduction
2) Interface
3) Toolbox
4) Basic shapes
5) Advanced shapes
6) Perfect Shapes
7) Interactive tables
8) Editing Tools
9) Working with Multiple Pages
10) Learn to Curve a Line
11) Closed Objects
12) Mirror
13) Rotate
14) Pen Tool
15) Outline Tool
PHASE - II : E-Learn CorelDraw X4, Online Correspondence courses for CorelDraw, Online Graphics Designing
1) Fill Tools
2) Align & Distribute
3) Order
4) Edit Menu
5) Shaping
6) Live Demo - Airtel Logo
Phase III : Tutorials for CorelDraw X4, Logo's using CorelDraw, Online Graphics Designing
1) Distort tool
2) Drop shadow
3) Envelope tool
4) Extrude tool
5) Interactive contour
6) Transparency
7) Eye Dropper & Paint Bucket tool
8) Viewing Modes
9) Mesh Tool (6 Parts)
10) Learn To Make a Key – 1
11) Learn To Make a Key – 2
PHASE IV : Online , E-Learning lessons for CorelDraw Software, E-Learn Graphics Designing
1) Bitmap effect
2) Zoom Tool
3) Text Tool
4) Text Options
5) Edit Menu
a) Lens Effect
b) Perspective Effect
c) Powerclip Effect
d) Rollover Effect
6) Newspaper Ad
Phase V: Learn to Make Visiting Cards, Logo's using CorelDraw X4, Graphics Designing, E-Learn Graphics Design
1) Letterhead
2) Visiting Card
Adobe Photoshop CS3
Introduction:
Adobe Photoshop software, the professional image-editing standard and leader of the digital imaging line, delivers more of what you crave. Groundbreaking creative tools help you achieve extraordinary results. Unprecedented adaptability lets you custom-fit Photoshop to the way you work. And with more efficient editing, processing, and file handling, there's no slowing you down.
Applications:
•Image Editing
•Designing using Enhanced Web Photo Galleries
•Retouch, manipulate & enhance camera photographs
•Instantly neutralize red eyes with the one-click red-eye correction tool which supports 16-bit images and lets you set pupil size and darkening level
•It has been used to edit and create images as diverse as Commercial Art, Cosmetic ads, New Photos, Motion picture footage, Animation cells & Fine Art work.
•Creates original Art face & converts it to desired Platforms.
•Design videos for broadcast
Why Study / Learn Adobe Photoshop CS3 with Aonlinetraining
We at Aonlinetraining offer interactive online courses (e-learning) for Adobe Photoshop (Image Editing).
Our online training courses for Adobe Photoshop starts right from the Basics to the Most Advance features of the subject. All the tutorials, lessons for Adobe Photoshop are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)
Students for Adobe Premier CS3 requires 40 hours to Study / Complete the course
Course Contents
Free Trial Session Is Limited To Phase I Only
PHASE I : Online Courses in Photoshop, Graphics Designing
1)Interface
a) The Welcome Screen
b) Color Spaces
c) Document Window
d) The Toolbox
e) Menus
f) Palettes
g) Options Bar
h) Shortcuts
i) Getting Assitance
j) Workplaces
2) File Menu
a) New
b) Open
c) Close
d) Close All
e) Save As
f) Save
3) Tool Bar
a) Rectangle Marquee Tool
b) Ellipitical Marquee Tool
c) Move Tool
d) Default color
e) Recover File
f) Zoom Tool
g) Hand Tool
h) Lasso Tool
i) Edit Lasso Tool
j) Polygon Tool
l) Edit Polygon Tool
k) Crop Tool
l) Deselect the Selection
m) Magic wand Tool
n) Move selection
o) Copy Using Move Tool
p) Perfect Rectangle & circle
4) Edit Menu
a) Free Transform
b) Transform
i) Scale
ii) Rotate
iii) Skew
iv) Distort
v) Perspective
vi) Wrap
vii) Rotate 180°
viii) Rotate 90° cw
ix) Rotate 180° ccw
x) Flip Horizontal
xi) Flip Vertical
5) Select Menu
a) Color Range
PHASE II : Online training / tutorials for Photoshop, Online Graphics Designing
6) Drawing and Painting Tools
a) Brush Tool
b) Air-Brush Tool
c) Pencil Tool
d) Eraser Tool
e) PaintBucket Tool
f) Gradient Tool
g) Smudge Tool
h) Define Brush
i) Load Brush
j) Create a new Layer
k) Delete Layer
PHASE - III: E-learning correspondence courses in Photoshop, Graphics Designing E-Learning.
7) Layers
a) Rename a Layer
b) Position the Layers
c) Layer Opacity
d) Draging Layer
e) Link Layers
f) Invisible Layers
g) Merge visible layers
h) Flatten image.
i) Edit Gradient colors
j) Swatches Palette
k) Eraser Tool
PHASE IV : Training in Photoshop, Online Courses in Photoshop, Editing Images, Online Training for Graphics Designing
8) Image and Text Editing.
a) Image Size
b) Different Modes for filling colors
i) Color Mode
ii) Multiply Mode
iii) Screen Mode
iv) Opacity of color
v) Save selection
vi) Load selection
vii) Fill gradient
viii) Merge Down
ix) Strokes/outlines
x) Rasterize the shapes
xi) Canvas Size
xii) Type Tool
xiii) Vertical Type Tool
xiv) Type Mask Tool
xv) Adjustments - Brightness/contrast
PHASE V: Courses in Photoshop Online Training, Graphics Designing, Online Training.
9) Channel Palette and Mask Mode options
a) Standard Mode
b) Quick Mask Mode
c) Channel Palette
d) Load a channel as a selection
e) Adjustments
a) Auto levels
f) Inverse Selection
g) Filters
PHASE VI :Correspondence courses in Photoshop, Graphics Designing, Learn.
10) Feathers
a) Feathers
b) Add Reveal Selection
c) Rulers
d) Clipping Mask
e) Adjustment - Hue/Saturation
f) Color Balance
11) Drawing & Editing Paths
a) Path
b) Pen tool
c) Convert to curve
d) Filter - Neon Glow
f) Clone Stamp
g) Adjustment - Replace color
Adobe Flash CS3
Introduction:
Flash is the web development standard for delivering rich, interactive content in a bandwidth-friendly way. Some of the features, include:
Enhancements to drawing and advanced gradient control; New blend modes; Graphic filters for effects such as drop shadows and blurs; Custom easing for animations; The new Script Assist mode and simplified video import.
Applications:
• Animated Graphics
• Animation for Web
• Interactive Elements
• Corporate Presentation
Why Study / Learn Adobe Flash CS3 with Aonlinetraining
We at Aonlinetraining offer interactive online courses (e-learning) for Adobe Flash CS3 (Animation).
Our online training courses for Adobe Flash CS3 starts right from the Basics to the Most Advance features of the subject. All the tutorials, lessons for Adobe Flash CS3 are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)
Students for Adobe Flash CS3 require 30 hours to Study / Complete the course
Course Content
PHASE - I
1) How to start the Flash Program
2) Interface of Flash environment
-
Stage
-
Timelines
3) Toolbar options
-
Arrow, pencil, brush, eraser tool
-
Magnifier, text tool, ink bottle
-
Paintbucket, eyedropper & lasso tool
PHASE - II
4) Modify - Document
5) Working with text - edit, break apart
6) Transform options
7) Animation techniques
-
Using timelines and layers
-
Difference between frames, blank keyframes, keyframes, etc.
8) Shape tweening of objects and texts
9) Working with symbols
-
Creating graphic symbols
-
simple motion tweening
-
use of guide layers for motion tweening
-
tweening properties like rotation, orient to path, loop and other
-
instance, properties
-
Creating button symbols
-
edit the button symbol to give different effects for rollovers and clicks
-
assigning actions like start, stop, etc.
10) Library Window and color mixer window.
11) Grouping of elements
12) Importing and working with Bitmaps
PHASE - III
13) Simple animation using Motion tweening - (Creating Graphic Symbols)
-
From One Point to another
-
Rotation Property
-
Scalling , Color Style Properties
14) Learn to -
-
Create Animations using two or more than two layers.
-
Transform options i.e Flip Horizontal, Flip Vertical, Rotate, etc.
-
Color Styles i.e Alpha.
-
Copy Frames and Paste Frames" option from the Edit Menu.
15) Animation using Shape tweening
-
Layer Properties
-
Motion along a path using guide layer
-
Image Slicing
-
Naming Slices & Inserting Slices
-
Layer Masking
-
Frame by frame animation
-
Editing animations, deleting frames ,inserting frames
PHASE - IV
16) Library & library Properties
17) Creating animations for showing special effects
18) Blast effect
-
Ripples effect
19) Creating Movie-Clip symbols
-
Converting an existing animation into a movie-clip
-
Placing movie-clips inside the button symbol
-
Placing movie-clips inside the graphic symbol
20) Cell animation
21) Writing Text
PHASE - V
22) Creating interactive movies/CD presentations using the above animation techniques
23) Adding sounds to a movie/presentation, importing and editing sounds
24) Creating websites or home-pages of any website
-
Optimizing movies & exporting movies for the web
-
Exporting files
Adobe Premiere Pro CS3
Introduction:
A powerful tool for professional digital Video Editing Designed for video professionals, Adobe Premiere software spans the world of broadcast and online media. Thanks to its elegant interface and superb editing tools, you can work with complete efficiency, control, and flexibility to produce broadcast-quality movies for video, film, multimedia, and the Web.
Applications:
• Multimedia presentations of any subject.
• Film editing with special effects and movie making.
Adobe Premiere CS3 is a real-time, timeline based video editing software application. It is part of the Adobe Creative Suite, a suite of graphic design, video editing, and web development applications .
Premiere is being used by broadcasters such as the BBC and The Tonight Show. It has been used in feature films, such as Dust to Glory, Captain Abu Raed, and Superman Returns (for the video capture process), and other venues such as Madonna's Confessions Tour.
Why Study / Learn Adobe Premier CS3 with Aonlinetraining
We at Aonlinetraining offer interactive online courses (e-learning) for Adobe Premier CS3 (Video Editing Software).
Our online training courses for Adobe Premier starts right from the Basics to the Most Advance features of the subject. All the tutorials, lessons for Adobe Premier CS3 are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)
Students for Adobe Premiere CS3 require 60 hours to Study / Complete the course
Course Content's
Phase I :Online Courses in Adobe Premier
1) Introduction to Video
2) Start Adobe Premiere Pro CS3
3) Layout of premier Pro CS3
4) Importing and Placing clips on timeline
5) Adding audio to sequence
6) Editing 1 ->In / Out + Razor Tool
7) Editing 2-> Trim Tool + Audio Editing
Phase II: Courses in Adobe Premier: Video Editing & Visual Effects
8) Track / Multi Track Selection Tool + Lift + Extract Tools
9) Ripple + Rolling Edit Tools
10) Trim Tool
11) Slip + Slide Tool
Phase III: Online training courses in Visual Effects & Editing using Adobe Premier
12) Speed 1
1) Speed
2) Duration
3) Reverse Video
4) Freeze Video
13) Speed 2
1) Rate Stretch
2) Zoom
3) Hand Tools
14) Opacity & Pen tool
15) Video Transition + Transition Options
16) Motion1
1) Position
2) Scale Height
3) Scale Width
17) Motion 2
1) Rotation
2) Anchor Point
3) Opacity
Phase IV: Courses in Adobe Premier.
18) Title(Still / Roll / Crawl)
19) Multicamera in playback mode
20) Multicamera in record mode
21) Editing Muticamera clips
22) Audio Mixer
23) Capturing
24) Assignments
Sound Forge
Introduction:
Sound Forge is a world class Program used for Sound Editing, Compression, Special Effects and to superimpose sound on video presentation and animation.
Applications:
• Sound Forge is a world class Programme used for Sound Editing, Compression, Special Effects and to super impose sound on video presentation and animation.
Why Study / Learn Sound Forge CS3 with Aonlinetraining
We at Aonlinetraining offer interactive online courses (e-learning) for Sound forge (Sound Editing Software).
Our online training courses for Sound forge starts right from the Basics to the Most Advance features of the subject. All the tutorials, lessons for Sound forge are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)
Students for Sound forge require 15 hours to Study / Complete the course
Course Contents
PHASE - I
Lesson 1
1) The Fundamentals
-
Introducing the After Effects Interface
-
The Grand Tour
-
Introducing the Interface
-
The Project Window
-
The Clip Window & Palettes
-
The Comp Window
-
The Timeline
-
Keyframes
2) Up to Speed
-
Motion
-
Compositions
-
Input, Output & Preferences
-
Import
-
New Photoshop Tips
-
New Illustrator CS3 Tips
-
Video Standards
-
Output
-
Preferences
Lesson 2
3) Animation & Special Effects
-
Animation
-
Basic Parenting
-
Character Animation
-
Masks & Autotrace
-
Mattes
4)Effects Part 1
-
Intro to Effects
-
Basic Effects
-
Intermediate Effects
-
Background Effects
5) Effects Part 2
-
Shatter
-
Card Wipe
-
Card Dance
-
Colorama
-
Radio Waves
-
Wave World & Caustics
-
Foam
6) Effects Part 3
-
3D Filters New in AE6
-
Shape Effects New in AE6
-
Noise Filters New in AE6
-
Color Filters New in AE6
-
Distort Filters New in AE6
-
Channel Filters New in AE6
Lesson 3
7) 3D, Expressions, Text & Design
-
3D
-
3D
-
Understanding 3D Space
-
Open GL
-
Cameras
-
Objects, Lights & Materials
-
3D Channel Filters
8) Expressions
-
Introducing Expressions
-
Wiggle
-
My Favorite Expressions
-
Tips & Recipes for 3D & Expressions
9) Text
-
Adding & Formatting Text
-
Basic Text Animation
-
Advanced Text Animation
10) Design
-
Animating Lines
-
Paint
-
Distorting Your Designs
Lesson 4
11) Compositing & Advanced Effects
-
Keying & Rotoscoping
-
Keying
-
Rotoscoping
12) Compositing & Professional Tools
-
Motion Tracking
-
Plug-in Palettes & 3D Assistants
-
Color Adjustment
13) Production Bundle Effects
-
Distortion
-
Audio Filters
-
Fractal Noise
3D Studio Max
Intoduction:
Achieve stunning results in less time with Autodesk 3ds Max software. Accelerate your creative workflow and increase your pipeline efficiency with enhanced animation and rendering tools. 3ds Max takes advantage of the latest technology advancements, such as 64-bit workstations, to help you work with ever-increasing amounts of data and more-complex scenes.
Autodesk 3ds Max provides dramatic improvements in display performance and complexity management required by next-generation production pipelines. It also includes significant rendering enhancements for architectural professionals. From the greatly expanded boundaries of the first-ever 64-bit release of 3ds Max to the newly integrated hair-styling interface, 3ds Max artists have more options, better performance, and greater flexibility than ever before.
Applications:
• 3D Object Creation.
• Games Development.
• Design Visualization.
• Film and TV effects.
• Advertising Industry.
• Architectural Design Illustrations.
• Animated logos for beautiful websites.
• 3D Cartoon Animations.
• Training Programs for Corporate presentations.
• Character Modelling and Animations.
• Creation of 3D Models for Mechanical Product Designs.
Why Study Autodesk 3Ds Max Online
We at Aonlinetraining offer interactive online courses (e-learning) for Autodesk 3Ds Max (3D Animation Courses).
Online training courses for AutoDesk 3Ds Max covers right from the Basics to the Most Advance features of the software
All the tutorials, lessons for AutoDesk 3Ds Max are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)
Online training (courses) for AutoDesk 3Ds Max would take a student 100 hours (approx) to Complete.
Course Contents
Free Trial Session Is Limited To Phase I Only
Phase 1 :Online courses in 3Ds Max(1 & 2)
1) How to Start 3ds max
2) Introduction to 3ds max
3) Viewing and navigating 3d space
4) Transforms-Moving,Rotating, and Scaling Objects
5) Creating geometry using standard primitives
a) Box
b) Cone
c) Sphere
d) Cylinder
e) Tube
f) Torus
g) Pyramid
h)Teapot
i) Plane
6) House Exercise(using standard primitives)
7) Table exercise part-I(Using standard Primitives)
8) Table exercise part-II(Using standard Primitives)
9) Creating geometry using extended primitives
a) Hedra
b) Torus Knot
c) ChamferBox
d) ChamferCylinder
e) OilTank
f) Capsule
g) Spindle
h) L-Ext
i) Gengon
j) C-Ext
k) RingWave
l) Hose
m) Prism
10) Bed Exercise
1. Creating Geometry Using Extending Primitives
i) Hedra
ii) Torus Knot
iii) Chamfer Box
iv) Chamfer Cylinder
v) Oil Tank
vi) Capsule
vii) Spindle
viii) L-Ext
ix) Gengon
x) C-Ext
xi) RingWave
xii)Hose
xiii) Prism
11) Understanding Viewport Control
Phase IB
12) Final Galaxy Viewlet
Phase III Online
13) Creating Geometry Using Splines
a) Creating Line Using Spline
b) Creating Rectangle Using Spline
c) Creating Circle Using Spline
d) Creating Ellipse Using Spline
e) Creating Arc Using Spline
f) Creating NGon Using Spline
g) Creating Star Using Spline
h) Creating Text Using Spline
i) Creating Helix Using Spline
14) Olympics Exercise
Phase 3B
15) EditablePoly
a) Array
b) Extrude from spline
c) Hinge from an edge
16) Creating Models
a) Chair1
b) Chair2
c) Sofa
d) Sofa with pillow
Phase 4_Online
17) Modifiers
a) Bend
b) Bevel
c) Cross-Section
d) Extrude
e) FFD
f) Lathe
g) Lattice
h) Melt
i) Mirror
j) Noise
k) Optimize
l) Path deform binding
m) Push
n) Relax
o) Ripple
p) Skew
q) Slice & caps hole
r) Spherify
s) Squeeze
t) Stretch
u) Caper
v) Cessellate
w) Twist
x) Wave
Phase5 Online
18) How to animate an object
19) How to render an animation
20) Linking 3
Phase 5B
21) Key Concept of Omni Light
22) Photometric light parameters 1
Phase 6B
23) Camera
a) Understanding Camera Parameters
b) Understanding Difference of Camera
Phase 8
24) Particles Rain
25) Snow
26) Blizard
27) P-Array
28) Super_Spray
29) pf_Source
Phase 9
30) Reactor_Cloth.New
Phase 10
31) Reactor_Soft_Bodynew
Phase 1B Checked
32) Metal Effect
a) Solid Glass
33) Glass Effect
34) Water Effect
35) Max_Multisub_Materialnew
b) Mirror Effect
36) Colgate_Tex
37) Advanced Effect
38) Bump_Cellular_Map
39) Final Galaxy Viewlet
Phase 7A
40) phase_IXX_Inew
Phase 7B
41) phase_IXX_IInew
Phase 7C
42) Phase_IXX_III.Viewlet
43) Lightning Viewlet
44) Material_1.Viewlet
45) Material_2.Viewlet
C
Introduction:
C is a general purpose Programming Language. C has proven to be a powerful, and versatile language for a wide variety of programs. Many of the modern languages like C++, Visual C++, Java, JavaScript, etc. are based on C Language. Therefore, not knowing this Language is considered to be a handicap. The fundamental types are characters, and integers and floating-point numbers of several sizes. Pointers provide for machine independent address arithmetic.
Applications:
• 90% of UNIX Operating System is written in C Language.
Course Contents
Free Trial Session Is Limited To Phase I Only
PHASE - I
1) Syntax
-
Compilers
-
Errors
-
Commenting your code
2) C Basics
-
History of C
-
Characteristics of C
-
Character set
-
Identifier
-
Underline ( Underscore ‘_' )
-
Keywords
-
We need Data and A Program
-
Variables
-
Constants
-
Operators
-
Some Terminology
-
Data Types
-
Printing Out and Inputting Variables
-
Escape Sequence
-
Exercise
3) Control Constructs
-
if statement
-
else statement
-
else if statement
-
Nesting of if Block
-
For statement
-
While statement
-
Infinite loops
-
Programming Examples
-
Exercise
4) Remaining Control Constructs
-
goto statement
-
break statement
-
continue statement
-
switch statement
-
do-while statement
-
Programming Example
-
Exercise
PHASE - II
5) Arrays
-
Declaring Arrays
-
Initializing Arrays
-
Printing Arrays
-
Taking Input for Arrays
-
Character Arrays
-
Array Dimensions
-
Initializing 2D Array
-
Array Sizes [size of operator]
-
Programming Examples
-
Exercise
6) Strings
-
What are strings
-
Reading a single character
-
Reading a line of text [string]
-
String handling functions
-
Programming examples
-
Exercise
7) Functions
-
Defining a function
-
Calling a function
-
Default return type and type void
-
Argument (Parameter)
-
Categories of functions
-
Function Prototype
-
Recursion
-
Scope and lifetime of a variable
-
Storage Classes
-
Automatic variable(internal or local variable)
-
External Variable( Global Variable)
-
Static Variable
-
Register variable
-
Scope rule of a function
-
Passing an array to a function
-
Programming Examples
-
Exercise
8) Strings
-
What are strings
-
Reading a single character
-
Reading a line of text [string]
-
String handling functions
-
Programming examples
-
Exercise
9) Functions
-
Defining a function
-
Calling a function
-
Default return type and type void
-
Argument (Parameter)
-
Categories of functions
-
Function Prototype
-
Recursion
-
Scope and lifetime of a variable
-
Storage Classes
-
Automatic variable(internal or local variable)
-
External Variable( Global Variable)
-
Static Variable
-
Register variable
-
Scope rule of a function
-
Passing an array to a function
-
Programming Examples
-
Exercise
PHASE - III
10) Structures and Unions
-
Structures
-
Defining a structures
-
Accessing structure members
-
Operations on structures
-
Structure Initialization
-
typedef
-
Arrays of structure
-
Arrays as structure members (fields)
-
Sending an entire structure as parameter to a function
-
Unions
-
Defining a Union
-
Initializing Unions
-
Arrays of Union variables
-
Unions inside structures
-
Final Remark on unions
-
Programming Examples
-
Exercise
11) Pointers
-
What is a pointer
-
Where is a pointer stored
-
‘&'- The “Address Of” operator
-
what a pointer points to
-
Accessing Variables value using Pointers
-
Pointer Arithmetic
-
Equivalence between Pointer and Arrays
-
Pointer to an Array
-
Modifying Variables using pointers
-
Call by reference
-
Arrays of pointers
-
Arrays of char pointers
-
Pointers to functions
-
Pointers to structures
-
Passing pointer to structure to function
-
Structure within structure
-
Pointers to pointers
-
Programming Examples
-
Exercise
12) C Preprocessors
-
Preprocessor Directives
-
File Inclusion
-
Macro Substitution
-
Exercise
13) C Standard Libraries and Header Files
-
Header Files
-
Is the use of header file absolutely necessary?
-
Standard Library
-
Character conversion : <ctype.h>
-
Time Functions :<time.h>
-
Exercise
C++
Introduction:
C++ is an Object Oriented Programming Language that is powerful, efficient and compact. It includes concepts like Polymorphism, Dynamic Binding, Data hiding, Operator encapsulation and inheritance, which are to be observed in C. User defined objects (instances) can be reused with and without modifications to generate new application. This reduces coding to greater extents.
Applications:
• Complex real-time System.
• Simulation and Modeling.
• Object-oriented database.
• Hypertext, hypermedia and expert text.
• Neutral networks and parallel programming.
• Communication System.
Course Contents
Free Trial Session Is Limited To Phase I Only
PHASE - I
1) Introduction
-
History of C++
-
What is Object Oriented Programming
-
Application Of C++
-
A Simple C++ Program
-
Cascading of I/O Operators
-
Structure of a C++ Program
2) Tokens And Control Structure
-
Tokens
-
Data Types
-
Type Compatibility
-
Arithmetic Operators
-
Relational Operators
-
Logical Operators
-
Assignment Operators
-
Increment Operators
-
Conditional Operators
-
Bitwise Operators
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Special Operators
-
Operators in C++
-
Order of Precedence
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Expressions
-
Operator Overloading
-
Control Structure
-
Simple if Statement
-
if - else Statement
-
switch Statement
-
do Statement
-
break Statement
-
for Statement
-
Additional features of for loop
-
Nested for
3) Arrays
-
Introduction
-
One dimensional Arrays
-
Two dimensional Arrays
4) Strings
-
Reading String From The Terminal
-
Reading Multiword String From The Terminal
-
String Handling Functions
-
Table of Strings
PHASE - II
5) Functions
-
The main() function
-
Simple C++ functions
-
Functions Prototyping
-
Return Value and Their Types
-
Function Overloading
-
Friend And Virtual Functions
-
Programming Examples
-
Exercise
6) Classes
-
Revision of C Structures
-
Limitations of C Structures
-
Class
-
Creating Objects
-
Accessing Class Member
-
Defining Member FunctionsClass And structures
-
Private Member Functions
-
Static Data Members
-
Static Member Functions
-
Array of Objects
-
Objects As Function Arguments
-
Friend Functions
PHASE - III
7) Constructors And Destructors
-
Introduction
-
Default Constructor
-
Argumented constructor
-
Copy Constructor
-
Multiple Constructor
-
Destructors
8) Operator overloading
-
Definition
-
Overloading Unary Operator using Member function
-
Overloading Unary Operator using Friend function
-
Overloading Binary Operator using Member function
-
Overloading Binary Operator using Friend function
PHASE - IV
9) Inheritance
-
Introduction
-
Base Class
-
Derived Class
-
Types of Inheritance
-
Virtual Base Class
-
Abstract Class
10) Virtual Functions And Polymorphism
-
Introduction To Pointers
-
Pointer To Object
-
this Pointer
-
Pointer to derived Classes
-
Virtual Functions
11) File Operations in C++
-
C++ Streams
-
Opening And Closing a File
-
Detecting End of File
-
File Pointers And Their Applications
-
Sequential Input And Output Operations
-
write() And read() Functions
-
More About open() : File Modes
-
Reading And Writing A Class Object
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