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Diploma in Game Design


BrainZ
Diploma

by BrainZ


Ahmedabad, Rajkot
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Subjects Covered & Categories
Category: Diploma in Game Design


Basic Details
Certification: UGC/AICTE/DEC Approved University Diploma
Eligibility:
(Pre-requisites)

Xth Pass in Arts/ Science/ Commerce from state board, CBSE, ICSE, IB.

Admission:
Through Personal Interview

Medium of instruction:English
Overview, Content & Syllabus

Game Design

Game Designing is what one can call a new age career. The entertainment business may be centuries old, but the gaming industry has been making it's significance felt only for a little less than three decades. And when we talk about India alone, the figure drops down to only a decade or so! India has a huge potential for developing games for domestic and international markets. There are five main departments in the average game company: art, design, programming, sound, and support. Many companies divide each into sub-categories. The casual gaming in India is expected to grow significantly at a CAGR of 32% by 2015. Revenue from this sector is expected to grow four times and the number of casual gamers to increase eight times by 2015.

The worldwide gaming market (demand perspective) stood at USD 21 billion in 2006.
This market is expected to reach USD 42 billion by 2010, growing at a CAGR of nearly 18 percent over 2006-2010. Developers’ costs account for around 25-30 percent of revenues. Consequently, the worldwide gaming content market (developers’perspective) was estimated at nearly USD 7 billion in 2006 and is expected to cross USD 13 billion by 2010, a CAGR of about 17 percent over 2006-2010. In the gaming market, mobile and online gaming segments are expected to grow signi?cantly at CAGRs of about 30 and 25 percent respectively, through till 2010.The US and Europe remain the biggest markets for outsourcing animation and gaming related activities. Majority of the work from these markets is being outsourced to destinations in the Asia Paci?c region and in East Europe.


Career Prospects:

After completing this course, you can work in the gaming industry as also in digital media including film, TV, advertising & multimedia. Job profiles: Concept Artist, Animator, Rigger, Modeler, Environment Artist, Level Designer, GUI Designer, Lighting & Texturing Artist, SFX Artist, Sound Designer, Jr. Artist.

Additional benefit:

Direct entry into III Sem of Bachelor Degree


Course Schedule & Price
Classroom - Regular
When Duration Where Remarks Price
Not Specified Not Specified All Venues Not Specified Price On Request

Venues (Locations)
Ahmedabad, Vastrapur (Corporate Office):- A-202, Himalaya Arcade, Opp. Vastrapur Lake Nr. Bharat Petrol Pump Vastrapur, Ahmedabad - 380054, Gujarat, India


Rajkot, Jam Tower Road (Center):- Near Dharam Cinema Jam Tower Road, Rajkot, Gujarat, India


About Course Provider

BrainZ


BrainZ is one of the finest educational institutions for Industrial, Communication, Textile and IT Integrated Design. The mentors of BrainZ Design Institute have been in the design education around for over 15 years. We’ve been highly awarded and applauded for the quality of our graduates.

Founded by the most distinguished senior personalities with enriched experience in computing field with special reference to design industry, BrainZ anticipates steady growth and spread of operations across the country in the next 5 years by when it hopes to be a multi-division company having expertise in different areas built on a solid base of research, development and performance.

BrainZ is Gujarat’s leading institute in design & IT education. It has been formed with a mission to work towards qualitative improvement in India’s design educational system. BrainZ is achieving this by building a team of people who have been exceptional designers, educationalists, professionals and entrepreneurs, who will continuously build expertise by networking, reading, documenting best practices and devising and sharing solutions focused on quality improvement and effective learning. This team will offer quality training to the students and professionals as well.

Academic Team
The BrainZ team consists of professionals who have vast experience in the area of design education. Its team members have taught in leading design colleges and schools, been members of the design council and designed and taught courses at the school as well as teacher-training level.

Academic Council @ BrainZ
Selected eminent and visionary people on BrainZ Academic Council guide it on issues like program content, curriculum, industry orientation, academic policies and future directions with one aim- to make design education more relevant and contemporary. The members of the committee review all programmes to ensure high standards of academic delivery. The committee also determines and verifies outcomes for the various modules taught in the programmes.

BrainZ Advantage
BrainZ is Gujarat’s leader in Design & IT education. BrainZ focuses on developing creativity through the use of world-class teaching methods.

  • Unique Training Methodology

  • Globally Recognized Curriculum

  • 100% Placement Assistance

  • Cutting Edge Training Skills

  • Industry Drawn Faculty

  • Industry Endorsed Qualifications

  • Dynamic E-learning Environment

In-demand courses
Over the years, BrainZ founders have developed an extensive network of contacts in the design & animation industry, both in India and overseas. Based on their market demand estimates, BrainZ designs & offers the most relevant, updated course curriculum.

Faculty with industry experience
BrainZ faculties are industry-certified, with experience of working in animation studios and/or film making. Faculty performance is continuously evaluated & they are trained in the latest technology so that their knowledge is constantly upgraded.

Teaching methodology
BrainZ follows an Intuitive Teaching Philosophy that focuses on concepts & techniques so as to lay a strong foundation in technology and execution.

Each course includes classroom learning as also practical implementation. Students get round-the-clock access to labs to practice what was taught in the classroom, to create projects & build their work portfolio.

 

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